Blog

Latest news and updates from the PlayFab developers

  • TypeScript: A PlayFab Customer Perspective

    2017-02-24 by Joshua Strunk of Flying Car Games

    This guest post explain how to leverage the TypeScript transpiler to help reduce type related runtime errors and to allow the writing of more familiar inheritance-based object oriented code, when authoring code for CloudScript.

  • Using Google Sign-in with PlayFab

    2017-02-01 by MarcoWilliams

    Setting up Google Sign-in is pretty complex, but once you know the process it’s easy to follow the steps. In this blog we walk you thought what it takes to set up a Google Play project, configure your title in PlayFab, and then connect the two via code in Unity.

  • Introducing API Permission Policies

    2016-11-21 by ZachStone

    We are pleased to announce PlayFab API permission policies. These allow you to enforce fine grained control over which API calls are forbidden and which are allowed. This is a powerful tool to help you prevent hacking and cheating for your game by disabling or restricting APIs which are unneeded.

  • New and Improved Unity SDK ( Beta Preview )

    2016-07-15 by MarcoWilliams

    We introduced a new Beta of the Unity SDK in this blog post.

  • Show Me the Money: Receipt Validation for iOS and Android

    2016-05-22 by BrendanVanous

    PlayFab’s API calls make it easy to set receipt validation for your game, giving you a reliable record of all real-money purchases and ensuring that players actually get the items they’ve bought. By including receipt validation and player inventory updates in the same server-side transactions, you can protect your virtual economy from real-world problems.

  • How to Use PlayFab's Content Management API

    2016-05-18 by MarcoWilliams

    PlayFab recently added a set of content management features to our backend services API. This feature is not yet exposed in our Game Manager, but you don't need to wait for that to begin using these features today. This blog post will walk you through the steps of uploading a file to PlayFab, telling your game about the file, then downloading the file in your game.

  • Get in Character with PlayFab

    2015-09-18 by MarcoWilliams

    Character management has been one of our most-requested features, and we are happy to deliver on that functionality. We hope that by providing developers with this new class of functionality that we can help them create more depth and complexity in their games.

  • Wanna buy a duck? How to Set Up Trading in Your Game

    2015-08-06 by BrendanVanous

    More and more, games are providing ways for players to interact that go beyond the simple “boom, hi there!” of a headshot. Among them, gifting and t…

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