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PlayFab Roadmap Update – July 2021
Below are the latest roadmap updates for PlayFab. As always, we welcome your feedback. The Feature Requests section of our forum allows you to post, comme…
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PlayFab’s PlayStream bids farewell to AWS, now powered by Azure
Introduction PlayFab PlayStream makes sophisticated, high-end automation of live game operations available to all game developers. PlayStream provides a u…
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PlayFab Roadmap Update - April 2021
Hello everyone! It's been a while since our last roadmap update, we want to keep you up to date around what’s coming and when for Azure PlayFab so that you can plan effectively.
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Now data is more accessible than ever!
Do you want longer data retention and faster queries? Are you not yet ready to upgrade your Studio? Azure PlayFab has the solution for you! Azure PlayFab …
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Azure PlayFab Multiplayer Servers includes free monthly AMD VMs usage evaluation
Following the announcement of AMD VM availability, we’ve seen great adoption of these VMs across studios of all sizes. AMD VMs are helping developers impro…
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Custom Data Retention with PlayFab Insights
You can quickly and easily customize your data retention with PlayFab Insights!
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Celebrating Three Years of Partnership Between PlayFab and Microsoft
PlayFab and Microsoft joined forces three years ago
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Creators of The Black Watchmen recall how its first project with PlayFab shaped their future
Before working with some of gaming’s biggest brands such as Paradox and PUBG, Canada’s Alice & Smith had its initial foray into LiveOps with Azure PlayFa…
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How Kolibri Games Went Social And Why It Takes World-Class Partners to Make World-Class Games
In the following post, Kolibri Games’ CTO and Co-Founder Oliver Löffler explains why the young mobile games developer chose PlayFab to push their product to the next level.
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Azure PlayFab Multiplayer Servers adds new regions in Asia and US to reduce player latency and give multiplayer games even more choice
Azure PlayFab is adding to the list of regions supported by Multiplayer Server hosting. Effective immediately, game developers can start hosting game serve…