Latest news and updates from the PlayFab developers

  • Documentation Website Update July 2017 (again)

    2017-07-18 by pgilmore

    This blog post contains a list of links for our recent and published guides. Again.

  • Documentation Website Update July 2017

    2017-06-14 by pgilmore

    There are more guides to check out. This post contains a big list and details.

  • More Documentation Website Improvements

    2017-05-17 by pgilmore

    We have written more guides and published it to our documentation website. This batch of guides focuses on our Analytics reports.

  • Documentation Website Update

    2017-05-01 by Paul Gilmore

    New guides are available on our documentation website. We've restructured the guide index to make it easier to find guides by feature.

  • Looking for How-To Guides for Features? Check Out Our Recipes!

    2016-05-20 by MarcoWilliams

    With so many types of data systems and ways to use them - not to mention virtual currencies and inventory, statistics, and other services, finding the best way to architect your gameplay concepts can be a challenge. While the team at PlayFab is always monitoring the forums for any questions on how to use our features to achieve your goals, and we're constantly adding to the documentation, we also maintain a "recipe" sample repository in GitHub which provides code showing how to create some of the more common gameplay features developers have asked us about.

  • New Cloud Script Guide and Other Updates

    2015-10-21 by BrendanVanous

    We’ve been working hard to catch up with our growing documentations, and proudly announce our new tools for doing so: A Cloud Script guide, a simplified Getting Started guide, and an updated guide for Game Manager.

  • Commander's Intent: Managing Through Uncertainty

    2015-09-18 by MarcoWilliams

    What do game studios have in common with military special forces? They both depend on empowering creative individuals to take initiative and make autonomous decisions, often under stress and uncertainty, while staying aligned with overall goals of an organization.

  • Wanna buy a duck? How to Set Up Trading in Your Game

    2015-08-06 by BrendanVanous

    More and more, games are providing ways for players to interact that go beyond the simple “boom, hi there!” of a headshot. Among them, gifting and t…

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