All posts
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PlayFab -- Now Serving JavaScript SDK via CDN
Web developers will be pleased to know that our latest JavaScript SDK can now be pulled directly from our Content Delivery Network.
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Introducing LuaSDK and Defold
Today, PlayFab is introducing the new LuaSDK to our library of SDKs, enabling more developers to use PlayFab in their games.
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More Visibility About Deprecation of API Methods
This blog post is about deprecation of PlayFab API methods and how it affects titles that are under active development.
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New Unity Editor Extensions Beta!
We are pleased to announce the initial public beta release of our Editor Extensions plugin. This plugin provides an easy-to-use interface for configuring and managing the PlayFab SDK.
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New PlayStream Feature and Updates to the PlayFab Game Server
Some recent updates to the PlayFab Custom Game Server are explained.
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Watch the Day #2 Live Stream of Our Developer Workshop
This post has a link to the video of day 2 of the first PlayFab Developer Workshop, as well as the day's schedule.
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Watch the Live Stream of our first Developer Workshop: July 28-29
This blog post announced the pending inaugural PlayFab Developer Workshop. Also included is a link to a video of the first day.
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Put an End to "A$$W$PE wants to be your friend"
We're really excited about our newest marketplace add-on, from CommunitySift, which adds the ability to block display names that contain profanity.
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Unity SDK V2 - Released
The PlayFab Unity SDK V2 has been available in Beta for 3 weeks, now. We did one week of an internal beta and two weeks of a public Beta, and the results have been excellent. So the time has come and we are pleased to announce that the new Unity SDK V2 is officially released!
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Register Now for First PlayFab Developer Workshop
PlayFab hosted its first ever developer workshop from the offices. Sessions included technical talks, round-tables, case-studies, and plenty of opportunities to chat with the PlayFab team and other developers.