All posts
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PlayFab is Joining Microsoft!
Today I am excited to announce a giant leap forward in PlayFab’s ongoing mission to improve the way that modern games are built and operated: PlayFab is jo…
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Documentation Website Update - November 2017
In our previous documentation blogs, we called out some recently completed and published guides. It's that time again!
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Game Manager Improvements
The PlayFab Game Manager has been updated with a new catalog item picker. You've seen this popup if you've ever add items to a bundle, made a drop table or store, or granted inventory items to a player.
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Announcing Email Messaging
This feature introduces another flexible way to engage and communicate with Players.
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PlayFab Now Supports Phaser.io
Life just got even better for web-based game developers, because Phaser.io and PlayFab are now compatible!
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Documentation Website Update - October 2017
In our previous documentation blogs, we called out some recently completed and published guides. It's that time again!
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Documentation Website Update - September 2017
New guides that are available as of September 2017
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SDK Update Blog
For the past month, we have been working on fulfilling this promise for some of the SDKs which had fallen behind, two in particular: Unreal and Lumberyard.
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New Support for Windows 10
We're happy to have added support in PlayFab for the Universal Windows Platform. This means you can now authenticate players using Windows Hello, and sell virtual items via the Windows Store.