Latest news and updates from the PlayFab developers

  • Introducing Data "Sharehousing" with Snowflake

    2017-07-17 by ZachStone

    Thanks to our integration with cloud-based data warehouse provider Snowflake, PlayFab can now provide one-click access to all your game's raw data, in near-real time, via SQL. No messing around with log files, data export, custom ETL, or balky import scripts -- it just works!

  • New Feature: Prize Tables

    2017-05-05 by AndrewHau

    Prize tables help enhance Resettable Leaderboards by allowing a set of actions to be performed at the reset of a leaderboard on a group of players based on their ranking in the leaderboard.

  • User Roles on Developer Accounts

    2017-01-09 by MarcoWilliams

    PlayFab now supports roles as a more efficient way to manage user permissions within the Game Manager. This post explains it in detail and gives directions on implementing this new feature.

  • Introducing Bulk Actions and Scheduled Tasks

    2016-11-28 by JamesGwertzman

    Today we’re excited to be announcing the most powerful and versatile pair of LiveOps features we’ve created yet – Bulk Actions and Scheduled Tasks.

  • Introducing API Permission Policies

    2016-11-21 by ZachStone

    We are pleased to announce PlayFab API permission policies. These allow you to enforce fine grained control over which API calls are forbidden and which are allowed. This is a powerful tool to help you prevent hacking and cheating for your game by disabling or restricting APIs which are unneeded.

  • C# SDK Updated

    2016-11-07 by pgilmore

    We have introduced a wide range of upgrades to the C# SDK.

  • PlayFab SDK Now Available for Corona

    2016-10-04 by pgilmore

    We’re happy to announce that our PlayFab SDK for Corona is now available via the Corona marketplace.

  • Introducing... Xsolla!

    2016-09-29 by MarcoWilliams

    PlayFab is excited to welcome Xsolla into our Add-Ons Marketplace. This payment provider joins PayPal in providing a platform-agnostic way to receive and process payments in your game.

  • PlayFab -- Now Serving JavaScript SDK via CDN

    2016-09-12 by pgilmore

    Web developers will be pleased to know that our latest JavaScript SDK can now be pulled directly from our Content Delivery Network.

  • Introducing LuaSDK and Defold

    2016-09-06 by pgilmore

    Today, PlayFab is introducing the new LuaSDK to our library of SDKs, enabling more developers to use PlayFab in their games.