All posts
-
PlayFab Party expands cross-platform play with new platforms
We're pleased to announce the release of PlayFab Party C++ SDKs and Unity plugins on Linux and macOS. This brings support for two highly requested platform…
-
Azure PlayFab Economy v2 is now in Public Preview
Today, we are excited to present our latest update to Azure PlayFab: Economy v2. Economy v2 can now support massive player bases with hundreds of millions …
-
Azure PlayFab roadmap
Last Update: 7 July 2022 Before we jump into our latest roadmap update, remember that we welcome your feedback. If you're using PlayFab for current or…
-
Take advantage of Azure Data Explorer with Playfab data connections
A few months ago, we announced Azure PlayFab data connections had moved to Public Preview: Take control of data in your resources using data connections (p…
-
Azure PlayFab Feature Video Series
Developing a video game is super complex, and Azure PlayFab makes that process a lot easier so that game developers can focus on the fun. Today, PlayFab ho…
-
Welcome to Season 3 of The Art of LiveOps
Welcome to Season 3 of The Art of LiveOps! We’re excited to deliver Season 3 and continue to expand talking to people in the industry. Developers of succe…
-
PlayFab Roadmap GDC Update - March 2022
While Microsoft has a digital-only presence at Game Developer Conference (GDC) this year, our commitment to serving the game development community is as st…
-
Take control of data in your resources using data connections
We’re excited to announce the "data connections” feature, earlier referred to as “Bring Your Own Storage” is now available in public preview. Data connecti…
-
New Unreal GSDK Plugin simplifies Azure MPS deployment
Using this new plugin, customers can more easily upload Unreal builds to MPS.
-
Manage Events with Sampling on Azure PlayFab
Sampling enables you to configure the percentage of events data that you want to receive in the title tenant database, thus, reducing your storage cost.