Introducing API Permission Policies
We are pleased to announce PlayFab API permission policies. These allow you to enforce fine grained control over which API calls are forbidden and which are allowed. This is a powerful tool to help you prevent hacking and cheating for your game by disabling or restricting APIs which are unneeded.
C# SDK Updated
We have introduced a wide range of upgrades to the C# SDK.
PlayFab SDK Now Available for Corona
We’re happy to announce that our PlayFab SDK for Corona is now available via the Corona marketplace.
Game Server Hosting and Matchmaking Update!
With our latest update, developers can now host their servers wherever they like, and on any operating system.
Introducing LuaSDK and Defold
Today, PlayFab is introducing the new LuaSDK to our library of SDKs, enabling more developers to use PlayFab in their games.
More Visibility About Deprecation of API Methods
This blog post is about deprecation of PlayFab API methods and how it affects titles that are under active development.
New Unity Editor Extensions Beta!
We are pleased to announce the initial public beta release of our Editor Extensions plugin. This plugin provides an easy-to-use interface for configuring and managing the PlayFab SDK.
New PlayStream Feature and Updates to the PlayFab Game Server
Some recent updates to the PlayFab Custom Game Server are explained.
Watch the Day #2 Live Stream of Our Developer Workshop
This post has a link to the video of day 2 of the first PlayFab Developer Workshop, as well as the day's schedule.