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by pgilmore 2017-07-18

Visual Studio 2013 Deprecation Notice

We have several SDKs which utilize Visual Studio 2013:

  • Older Versions of Unreal (4.9 required VS2013, newer versions require VS2015)
  • WindowsSDK (Builds for both VS2013 and VS2015)
  • Cocos (Works on VS2013 thru VS2017)
  • LumberyardSDK (Builds for both VS2013 and VS2015)

With the release of Visual Studio 2017, we are reducing our effort to support VS2013.  These are the actions that will be taken:

  • We won't be testing with VS2013 anymore, and so any compatibility that is presently available may break without warning
  • Any version of Unreal which requires VS2013 is no longer supported.  Our documentation will reflect this over the next few months.
    • Unreal versions utilizing VS2015 or later will continue to be supported
      • We are aware of issues with Unreal 4.16, and hope to resolve this soon
    • Any future releases may break compatibility with Unreal 4.9 without warning
    • Future release notes will NOT contain a notice of a breaking change
  • WindowsSDK VS2013 solutions and builds will continue to exist, but may be removed at a future date
    • WindowsSDK will continue to be supported with VS2015
      • We hope to add explicit support for VS2017 soon
    • Any future releases may break compatibility with VS2013 without warning
    • We will continue to update the VS2013 Nuget package, until such a change that breaks compatibility, and then it will be discontinued
    • Future release notes WILL contain a notice of a breaking change, and/or discontinuation of the VS2013 Nuget package
  • Cocos will most likely continue to mirror the compatibility and requirements of the Cocos engine itself
    • CocosSDK will continue to be supported with VS2015 and VS2017
    • Any future releases may break compatibility with VS2013 without warning
    • Future release notes will NOT contain a notice of a breaking change
  • Lumberyard will most likely continue to mirror the compatibility and requirements of the Lumberyard engine itself
    • Lumberyard will continue to be supported with VS2015 and VS2017
      • We hope to upgrade our Lumberyard SDK to target Lumberyard 1.9 soon
    • Any future releases may break compatibility with VS2013 without warning
    • Future release notes will NOT contain a notice of a breaking change